Ever since the NES days, Nintendo’s been king of melodic sound design, and they were already masters of it by the time they made Super Mario Bros. These sounds employ musical ideas in ways that perfectly describe their animations, and even though it’s been 30 years since they first spilled out of a CRT TV’s speakers, they still suit the series perfectly.
On this page, I want to explore the magical place where sound design meets melody and rhythm. I’m going to start a repository of classic sound effects in musical notation and MIDI, along with analyses of the sound design techniques each one employs.
Learning a synth is a lot like getting to know a person. You can’t jump straight to the deep stuff; there are handshakes to be made, pleasantries to exchange.