Tag Archives: Musical Notation

Castlevania II: Simon’s Quest

Say what you will about Simon’s Quest’s shortcomings, but its sound design is some of the best on the NES.  Unlike the first game, with its ridiculous number of generic, tonally inappropriate pickup sounds, Castlevania II succeeds at creating satisfying, organic sounds that help flesh out the creepy world you’re exploring.

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Super Mario Bros.

Ever since the NES days, Nintendo’s been king of melodic sound design, and they were already masters of it by the time they made Super Mario Bros. These sounds employ musical ideas in ways that perfectly describe their animations, and even though it’s been 30 years since they first spilled out of a CRT TV’s speakers, they still suit the series perfectly.

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